/* ----------------------------------------------
	Image Rotate : SET 1 
---------------------------------------------- */
<!--
// ==============================================
// Copyright 2003 by jsCode.com
// Source: jsCode.com
// Author: etLux
// Free for all; but please leave in the header.
// ==============================================

// Set up the image files to be used.
var theImages1 = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array. Rememeber
// to increment the theImages[x] index!

theImages1[0] = 'images/home/prdt-301.jpg'
theImages1[1] = 'images/home/prdt-305.jpg'

// ======================================
// do not change anything below this line
// ======================================

var j = 0
var p = theImages1.length;

var preBuffer1 = new Array()
for (i = 0; i < p; i++){
   preBuffer1[i] = new Image()
   preBuffer1[i].src = theImages1[i]
}

var whichImage1 = Math.round(Math.random()*(p-1));

function showImage1(){
document.write('<img src="'+theImages1[whichImage1]+'">');
}
//-->

/* ----------------------------------------------
	Image Rotate : SET 2 
---------------------------------------------- */
<!--
// ==============================================
// Copyright 2003 by jsCode.com
// Source: jsCode.com
// Author: etLux
// Free for all; but please leave in the header.
// ==============================================

// Set up the image files to be used.
var theImages2 = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array. Rememeber
// to increment the theImages[x] index!

theImages2[0] = 'images/home/prdt-302.jpg'
theImages2[1] = 'images/home/prdt-306.jpg'

// ======================================
// do not change anything below this line
// ======================================

var j = 0
var p = theImages2.length;

var preBuffer2 = new Array()
for (i = 0; i < p; i++){
   preBuffer2[i] = new Image()
   preBuffer2[i].src = theImages2[i]
}

var whichImage2 = Math.round(Math.random()*(p-1));

function showImage2(){
document.write('<img src="'+theImages2[whichImage2]+'">');
}
//-->

/* ----------------------------------------------
	Image Rotate : SET 3
---------------------------------------------- */
<!--
// ==============================================
// Copyright 2003 by jsCode.com
// Source: jsCode.com
// Author: etLux
// Free for all; but please leave in the header.
// ==============================================

// Set up the image files to be used.
var theImages3 = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array. Rememeber
// to increment the theImages[x] index!

theImages3[0] = 'images/home/prdt-303.jpg'
theImages3[1] = 'images/home/prdt-307.jpg'

// ======================================
// do not change anything below this line
// ======================================

var j = 0
var p = theImages3.length;

var preBuffer3 = new Array()
for (i = 0; i < p; i++){
   preBuffer3[i] = new Image()
   preBuffer3[i].src = theImages3[i]
}

var whichImage3 = Math.round(Math.random()*(p-1));

function showImage3(){
document.write('<img src="'+theImages3[whichImage3]+'">');
}
//-->

/* ----------------------------------------------
	Image Rotate : SET 2 
---------------------------------------------- */
<!--
// ==============================================
// Copyright 2003 by jsCode.com
// Source: jsCode.com
// Author: etLux
// Free for all; but please leave in the header.
// ==============================================

// Set up the image files to be used.
var theImages4 = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array. Rememeber
// to increment the theImages[x] index!

theImages4[0] = 'images/home/prdt-304.jpg'
theImages4[1] = 'images/home/prdt-308.jpg'

// ======================================
// do not change anything below this line
// ======================================

var j = 0
var p = theImages4.length;

var preBuffer4 = new Array()
for (i = 0; i < p; i++){
   preBuffer4[i] = new Image()
   preBuffer4[i].src = theImages4[i]
}

var whichImage4 = Math.round(Math.random()*(p-1));

function showImage4(){
document.write('<img src="'+theImages4[whichImage4]+'">');
}
//-->


